I guess if I were you I'd write the game off. Īt this point, it's probably too late to expect them to bring so many fundemental design changes to their game. Make all of this and this and game will be great and be worthy to call itself a new Road Rash, but now it's pretty much unplayable. And of course internet multiplayer would be great. Make an indicator of how many miles (or kilometres) left till the end of track.ġ3. Tracks should have divarications and shortcuts.ġ2. When you fall - you need to run to your bike before starting to ride it again.ġ1. Enemies should not be able to switch their bikes to cars or other vehicles.ġ0. Create funny scenes at the end of every race.ĩ. Cops should be able to arrest you when you fall or stop near them.Ĩ. Remove all the missions like "kill 20 enemies" (this is not MMORPG =)) and rooftops riding.ħ.
#What to do for road rash driver
Remove all the "funny" driver costumes (this is not GTA or Sains Row) and maybe add customization of a normal costume like color etc.Ħ. Create a story mode with championships with longer and longer tracks in them.ĥ. Make several (at least 5 as it was in original game) track surroundings (winter, countryside, city. Remove that ugly perk-based progress system and make a normal bike buying (and maybe upgrading).Ģ. Things that need to be changed to make this game a playable Road Rash:ġ. But such races are VERY short and soon you find out that almost EVERYTHING else is ruined. The only thing that remind original Road Rash here is gameplay while you're riding a regular be-the-1st race (Graphics, controls and game dynamics are pretty good). But unfortunately what I found was not Road Rash at all. When I found out that someone released something like a remake I immediately bought a copy and checked it out. I've played (and beaten) Road Rash 2 & 3 on Sega Megadrive (Genesis) and Road Rash on PC.